GoDigital Corporation had three implementations for the whole Nimbus Cyber Cafe centralized system. As a UI/UX designer, I took part in designing the cafe's software & CRM, mobile app for customer and cafe owner as well as a possible integration of game launcher in the software system.
Cafe System
Ad Partner CRM
Mobile Application for Customers and Cafe Owners
SUNNY
24 years old
Female
Single
Student/Cafe Barista
Sunny is an amateur gamer who is passionate about gaming. She has over 5 years of experience playing games and has always enjoyed playing PvP games. After classes or when she feels like hanging out with friends, she goes out and invites her friends to play in computer shops nearby and usually their games span through 3 to 5 hours a day.
Goals
Find local computer shops and be able to reserve a spot for she and her friends to play
Find a computer shop that has the option to serve meals during long gaming
Known Habits
Always very eager to play
Participates in computer shop competitions/events
Eats while playing
The visual identity of the Nimbus customer application was designed in Figma, using a dark interface that aligned with the brand while creating a comfortable experience for extended use. Since the primary users are gamers and internet café customers, the dark theme helps reduce visual fatigue, minimizes screen glare, and improves contrast, allowing important actions and content to stand out more clearly.
To reinforce the Nimbus brand, I incorporated the existing brand colors as accent elements throughout the interface. This maintained visual consistency while creating clear hierarchy, intuitive navigation, and a modern user experience across the application.
The same visual system was also extended into print and physical brand materials using Adobe Illustrator and InDesign. I created a range of printable deliverables, including flyers, certificates, brochures, and branded swag materials, ensuring that the Nimbus identity remained consistent across both digital and physical touchpoints. These materials were prepared with production requirements in mind, adapting layouts, typography, imagery, and branding for different formats and applications.
Nimbus Game Launcher
As Nimbus evolved into a centralized platform for gamers, the team introduced a dedicated game launcher to provide a seamless experience from logging into a café computer to launching games. The goal was to create an intuitive interface that streamlined access to games while maintaining a cohesive experience within the Nimbus Cybercafe ecosystem.
As part of the UI team, I designed the game launcher interface in Figma, collaborating closely with designers and developers to create a user-friendly experience that aligned with the Nimbus brand. In addition to the launcher, I created advertising materials and campaign assets in Adobe Illustrator to support the product launch and strengthen the platform's visual identity across digital marketing channels.